Hi there, I'm Erin

A product designer for frontier technology — AI, AR/MR, and robotics. 10 years of systems thinking and 0→1 design — the last 5 at Meta, shipping the most-used feature on 9M+ Ray-Ban glasses and inventing research methods alongside AI scientists. Now working AI-native, end to end.

01 · Ray-Ban Meta AI Glasses
LISTENING
Meta Connect 2024
One of the most-used
experiences across 9M+
Ray-Ban Meta glasses.
Design Lead (+ step-in PM)·Meta 2024

Built end-to-end with Spotify and six other audio platforms — spanning playback, voice interaction, multi-modal AI, and cross-device AR.

Learn more
02 · Meta AI · Mobile app
RETENTION SYSTEM
E2E Journey Lead·Meta 2026

Led the AI glasses retention lifecycle — defining when to nudge, what to surface, and how hard to push, with a shipped 30-day recap as its flagship.

Learn more
03 · FAIR · Human–Robotics Research
ROBOTICS
Self-Initiated Design Lead·Meta 2025

A story of carving out design's role on a robotics science team — inventing a 1:1 VR study with a Wizard-of-Oz robot to research human–robot interaction with no hardware, shaping model training and roadmap.

Learn more

AR / MR — two years of exploration

Orion · Meta Connect 2024 ↗
04 · Orion AR glasses

Why AR matters in everyday life

Explorations around how digital objects should live in physical space — useful, contextual, and immediately actionable.

  • Framed the utility domain: when AR is meaningfully better than a phone screen.
  • Explored contextual AR tools: reminders, notes, calendar, and timers tied to real-world moments.
  • Defined Adaptive-to-Space: how an object changes behavior when floating, attached, or grounded.
MR Augments · Meta Connect 2023 ↗
05 · Meta Quest 3

Exploring MR augments

Persistent 3D objects that live in your room — from how rich a single one can be to how you onboard a medium no one had seen before.

  • Defined a 3D Solar System augment: turning spatial placement into different learning modes.
  • Designed the augment onboarding: a gift-box flow that makes augments' value visible before controls appear.
  • Built learning by doing: users practice placement, scale, and attachment through a spatial interaction sequence.