AR / MR · Orion & Quest 3
Spatial.
Two years in AR / MR — identifying when digital things belong in physical space, then defining the rules for how they behave there.
Two years in AR / MR — identifying when digital things belong in physical space, then defining the rules for how they behave there.
Two years spanning two flagship platforms — Orion AR glasses and Quest 3. Two projects, each with a public Meta Connect demo for context, and what I actually designed underneath.
The domain was everyday utilities — reminders, notes, calendar, timers — for world-locked AR glasses. My question throughout: when does putting one of these in AR actually beat the phone in your pocket? What I did:
Augments are persistent 3D widgets that live in your room. The hard part wasn't the controls — it was teaching a concept no one had a mental model for yet. What I did: